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Stoneguard header art

Stoneguard

To protect the magical Lifestone, you must strategise, manage and build a fortified settlement. Lead your fellow survivors into battle against waves of nocturnal monsters who wish to take this precious Lifestone from your world.

Steam Page
Release
July 30, 2026
2 days ago
Steam Reviews
Positive20 reviews85.0%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

Stoneguard is an immersive strategy game set in a grim medieval apocalypse, where you must defend the magical Lifestone. 

Protect the Lifestone

You start with nothing but the will to survive in an apocalyptic world. You protect humanity's only source of magic, the lifestone, from falling into the wrong hands. To defend the last glimpse of hope: Craft walls, build towers and fortify.

Experience Traumatic Injuries & Gruesome Encounters

Accurate weapon tracing detects which body part has been hit. You must be tactful in combat to protect your vital limbs and choose which parts of your enemies to sever. Every lost limb carries severe consequences, hindering your performance in both battle and daily survival. But as long as the Lifestone is protected, there are ways to heal your battle wounds.

Craft with the Remains of Monsters

Strategize your defenses before nightfall, then command and fight alongside your survivors in battle. Issue orders amid the chaos as you face five distinct boss encounters, each summoning new hordes of enemies. Craft and research powerful weapons forged from the limbs of your fallen enemies.

Basebuilding and Resource Management

Hunt and gather resources from the world around you, recruit survivors to join your settlement, and work together to gather, craft, and build. Expand your community with housing, farms, workshops, and more as you create a thriving community amid the apocalypse.

A Unique and Immersive Strategy Game

Experience a strategy game from a third person point of view, with a dynamic day and night cycle which aligns with the three phases of gameplay; day time, preparation phase, and night time.