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Stone to Stove header art

Stone to Stove

Gather resources during the day and earn money by serving people; at night, buy towers and defend your base. Optimize your settlement, take risks to gain more profit, and surviving increasingly difficult attacks each day offers a rewarding experience.

Steam Page
Release
June 23, 2026
40 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Search Google: Who developed Stone to Stove?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Stone to Stove self-published or published by mehmetozbostanci?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Stone to Stove and mehmetozbostanci?Creative controlWho appears to retain creative control of the game.
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About the Game

Stone to Stove is a medieval-themed management game that combines daytime economic management with nighttime survival defense. During the day, you earn money by serving people, and at night, you use that income to build defense systems. The decisions you make each day determine whether you survive the next night.

The main goal of the game is to grow a small settlement into a self-sustaining base over time. You can generate income and increase your earnings by serving travelers quickly and accurately. However, every choice comes at a cost: if you take risks to earn more, you might neglect your defenses.

When night falls, enemies attack your base. You must counter these attacks by building defenses with your earnings and wisely planning your settlement.

Stone to Stove offers a deep strategy experience built on a simple cycle: earn, invest, and survive. Each new day brings greater opportunities, while the nights become more deadly.

Key Features:

Earn by day, defend by night: a cycle combining economy and survival

Build your base as you wish with a free-laying system

Different customer types and earning strategies

Risk-reward based resource gathering system

Defense building mechanics

Increasingly difficult enemy waves every day

In this world where every decision matters, how far can you go?