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Stellations header art

Stellations

A game about going in circles.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Stellations self-published or published by SCRNPRNT?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Stellations and SCRNPRNT funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Stellations and Milan Koerner-Safrata?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

Pilot yourself through vibrating circuits where each input is tactile, twitchy, delightful. Chase, be chased, escape.

Features

  • Crispy, crunchy reactive visuals and audio

  • Frantic moment to moment gameplay set among serene constellations

  • Adversaries of various shapes and sizes that navigate around the web

  • A level editor plugged into steam workshop

  • Hand drawn homonculi to guide you through the mind palace

  • Minimal aesthetic, maximal atmosphere

Gameplay

Align to the path to gain momentum and shoot off points with timed button presses. Unique points allow you to create new connections, fly between webs, and boost through intersections. Unlock new lines by collecting and depositing nodes, hitting top speed, and a little exploration.

Sound

Every point and line in Stellations reacts to your input with the shimmer and rumble of a frequency modulation synth. Each level is like an instrument you learn to play through your movement.

Level Editor

Draw your thought loops in the level editor and navigate them. Decorate them with different line types, textures, words, and entities.