
Steel & Bone
Explore the mysterious aristocrat's dungeon in this free and short but exciting dungeon crawler.
Developer
Publisher
Release
May 18, 2020
6 years and 77 days ago
Steam Reviews
Mostly Positive37 reviews78.4%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
6 itemsAbout the Game
Story
You are a contract monster hunter tasked with clearing a mysterious aristocrat's dungeon, but you find the contract a much harder task than you previously thought it was...
Features
- Classes with different abilities
- Different weapons.
- Stealth mechanics.
- Bosses.
- Puzzles.
- Deadly traps.
And much, much more...
Credits
Steel & Bone is made by first-year game development students at Ahlman Institute and was made over approximately 3 months.
Veikko Ruopio / Project Lead / Programmer / Sound & Music
Santeri Suomi / Co-Code Lead / Programmer / Steam Publishing / Level Design
Sami Sairiala / Co-Code Lead / Programmer / Steam Publishing / Level Design
Lina Railio / Art Lead / Project Lead / Character Artist
Aleksi Haapasalo / Programmer
Viljo Mustalahti / Programmer
Halil Kara / Programmer
Aleksi Hassinen / 3D Artist
Tatu Hyvärinen / UI Artist / Weapon Artist
SPECIAL THANKS TO OUR MENTORS
Risto Koskenkorva
Antti Leinonen
You are a contract monster hunter tasked with clearing a mysterious aristocrat's dungeon, but you find the contract a much harder task than you previously thought it was...
Features
- Classes with different abilities
- Different weapons.
- Stealth mechanics.
- Bosses.
- Puzzles.
- Deadly traps.
And much, much more...
Credits
Steel & Bone is made by first-year game development students at Ahlman Institute and was made over approximately 3 months.
Veikko Ruopio / Project Lead / Programmer / Sound & Music
Santeri Suomi / Co-Code Lead / Programmer / Steam Publishing / Level Design
Sami Sairiala / Co-Code Lead / Programmer / Steam Publishing / Level Design
Lina Railio / Art Lead / Project Lead / Character Artist
Aleksi Haapasalo / Programmer
Viljo Mustalahti / Programmer
Halil Kara / Programmer
Aleksi Hassinen / 3D Artist
Tatu Hyvärinen / UI Artist / Weapon Artist
SPECIAL THANKS TO OUR MENTORS
Risto Koskenkorva
Antti Leinonen