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Steel & Bone header art

Steel & Bone

Explore the mysterious aristocrat's dungeon in this free and short but exciting dungeon crawler.

Steam Page
Release
May 18, 2020
6 years and 77 days ago
Steam Reviews
Mostly Positive37 reviews78.4%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Steel & Bone self-published or published by Ahlman Game Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Steel & Bone and Ahlman Game Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Steel & Bone and Steel and Bone Team?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

Story

You are a contract monster hunter tasked with clearing a mysterious aristocrat's dungeon, but you find the contract a much harder task than you previously thought it was...

Features

- Classes with different abilities
- Different weapons.
- Stealth mechanics.
- Bosses.
- Puzzles.
- Deadly traps.

And much, much more...

Credits

Steel & Bone is made by first-year game development students at Ahlman Institute and was made over approximately 3 months.

Veikko Ruopio / Project Lead / Programmer / Sound & Music
Santeri Suomi / Co-Code Lead / Programmer / Steam Publishing / Level Design
Sami Sairiala / Co-Code Lead / Programmer / Steam Publishing / Level Design
Lina Railio / Art Lead / Project Lead / Character Artist

Aleksi Haapasalo / Programmer
Viljo Mustalahti / Programmer
Halil Kara / Programmer
Aleksi Hassinen / 3D Artist
Tatu Hyvärinen / UI Artist / Weapon Artist

SPECIAL THANKS TO OUR MENTORS
Risto Koskenkorva
Antti Leinonen