indiegame.fan
Static Sky: And Yet It █████ header art

Static Sky: And Yet It █████

"Static Sky: And Yet It █████" is a literary computer game based on the fear of and resistance to artificial intelligence. It imagines a future dominated by the generative AI "Sekai", where reality and hallucination blend and become indistinguishable.

Steam Page
Release
February 25, 2025
1 year and 158 days ago
Steam Reviews
6 user reviews6 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Static Sky: And Yet It █████?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Static Sky: And Yet It █████?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Static Sky: And Yet It █████ self-published or published by Allfather Productions?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Static Sky: And Yet It █████ and Allfather Productions funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Static Sky: And Yet It █████ and Rhett Tsai and Allfather Productions?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Static Sky: And Yet It █████?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Static Sky: And Yet It █████ is a literary computer game based on the fear of and resistance to artificial intelligence. It imagines a future ruled by AI world models, where everything is generated by AI, reality is redefined, hometowns are reshaped, and symbols are reoriented.

In this future, the protagonist wears a RV (Real Virtuality) headset that claim to show "reality" within the "virtual." The seemingly real traces revealed by the RV glasses (such as unfinished noise and uncolored white objects) trigger his mental breakdown and fear of reality.


By depicting this collapse and the disintegration of meaning caused by reality, Static Sky: And Yet It █████ presents a possible future of extreme artificial intelligence. The protagonist's mental symptoms are a hypothesis about the broader human cognition of the future.

Static Sky is a “walking simulator” style game that takes players into the world of the protagonist to experience a series of vignettes and scenarios - some from the protagonist's lived experience, others generated by the generative AI Sekai.

Average Play Experience Time: 1 to 2 hours

Includes

  • A surreal landscape where reality and the hallucinations of AI blend together.

  • A vision of the future: what might a world controlled by rampant generative AI look like?

  • A mystery to solve: how did the world end up in this state?

Featuring

  • A surreal dystopian world full of failed AI images, brought to life by Rhett Tsai (How Deep is the Dark Water?), winner of the 2023 HUA Award of the Lumen Prize and 2023 Independent Games Festival finalist

  • Story and setting conceived and co-penned by Justin Bortnick (Glittermitten Grove/Frog Fractions 2), IndieCade 2017 and 2016 finalist and NZ Games Festival Play By Play 2017 finalist

  • Original oil paintings by artist Mofan Zhai

Note: Although this work deals with artificial intelligence and generative content, this is not a game generated by AI.  A small number of individual assets were produced with the aid of AI working from images we own, for the purpose of demonstrating the contrast between a human- and AI-produced image.  Please see the statement of ethics inside the program for full details, and hire and pay real humans to produce art.