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State of Presence

Waking up in a stranger's apartment is a jarring experience, even worse is learning you're there because you died. Phase between memories, the liminal plane, and current day to uncover your demise. Both the dead and living can help you on this journey. Will you play it safe or take risks?

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Search Google: Who developed State of Presence?Developer scaleThe operating scale of the game's developer.
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Media

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About the Game

About

State of Presence is a point-and-click visual novel that toys with the concept of existence and physicality. Players will delve into the afterlife of Kacper Takarski as he copes with his untimely death and the new environment he's found himself in. Exploring an unfamiliar city, Kacper must string together the remnants of his past in order to understand what became of him.

Uncover forgotten memories and previously-unknown correlations by bouncing between physical and liminal spaces. Kacper isn’t the only one here. It's up to you to balance the drama of his newfound relationships alongside the ones haunting him from his life prior. Even if the truth of days long gone comes to light, how will you shape the future?

Features

  • Follow Kacper through a 4-chapter storyline

  • Manoeuvre through your environment with point-and-click screens

  • Spend your free time earning money at the bakery, bonding with others, or creating art as an emotional release

  • Collect and gift the paintings you create

  • Potentially romance a masculine non-binary love interest

  • Unlock side storylines for the people in your household

  • Choose between risky, safe, and neutral decisions, which will alter the Behaviour Bar and affect you down the line

  • Break away from reality to recollect your past memories, review your current knowledge of the other characters, or go through a quick wardrobe change

  • View your unlocked memories in chronological order with the Memory Timelines

  • Enjoy a soundtrack packed with character themes, emotion tracks, and menu tunes

Team

Project Leaders: Mx. RuK, Hanako

Narrative Design: Mx. RuK

Character Development: Mx. RuK, Stardust Daydreamer, Chromatic

Scriptwriting: The Keeper

Editing: Hanako, Mx. RuK, Dyce Quinlivan

GUI: Sasquatchii, angeltartz

Character Design: Mx. RuK

Outfit Design: Rosariy, Amado-san

Sprite Art: Pinky710 (Lead), Mx. RuK (Assistant)

Background Art: Fuura Xen

CGs: Factorial

Paintings: Abicatto

Photograph Art: Ilya

Logo Art: WinterMochie

Promo Art: drawnbymabel

Music: Mafroi, Moritani

SFX: Mafroi, Dray Reed

Programming: Tamira (Menus), Mx. RuK (General)