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Starless Umbra

Starless Umbra is a story-rich action RPG inspired by the best of classic and modern JRPGs. Engage in real-time combat and explore puzzle-filled dungeons in a couch co-op adventure where friendship and loyalty are tested in a world consumed by a noxious fog.

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Publisher
Unknown
Release
Coming Soon
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: Who controls the creative direction and IP for Starless Umbra and Alcuria Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

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About the Game

Story Header

Join Amalia as she searches for her friend in a land afflicted by a noxious fog. The deeper she ventures, the further she unravels a force that threatens far more than just one life.

Real-time combat

  • Start battles as you approach enemies on the field in a real-time battle system. No random encounters, no turns.

  • Choose from skills that encourage rapid resource management and clever positioning. HP replenishes after battle if your party is in good spirits.

  • Manipulate enemy focus (aggro), encourage teammates, and master skill rotations in a system inspired by MMORPGs and action RPGs.

  • Play with friends (couch co-op) for even more chaos.

Plenty of character customization

  • Select abilities and enhance them with augments, discoverable gems that change how skills behave.

  • Learn passive abilities from equipment, such as combat-start buffs or bonuses when allies fall.

  • Combine skills to create devastating combos.

A focus on fun

  • 15–25 hour story focused on grounded relationships in a deadly fog-plagued world.

  • Gameplay variety: minigames, puzzles, and quests; performance affects difficulty.

  • Encouraged item usage; refill empty bottles in towns instead of hoarding.

Team Header

This project was built over 20 years through multiple engines, story rewrites, and with the help of a patient, supportive community.

  • zexyu - Story, engineering, graphics

  • SaKo - Character portraits

  • puking rabbit - Monster sprites

  • Pipasdefranilla - Character sprites

  • Brandon McKagan - Music