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STARCATCHER

STARCATCHER is an experimental wave-based arcade game, currently in development. It's simple, unique, and intensely hard. Protect the heart!

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed STARCATCHER?Developer scaleThe operating scale of the game's developer.
Search Google: Who published STARCATCHER?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is STARCATCHER self-published or published by Nevercenter?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is STARCATCHER and Nevercenter funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for STARCATCHER and John Plewe?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of STARCATCHER?Release statusWhether and how the game has been released.

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About the Game

(Note: pre-release development on this project is on hold indefinitely.) STARCATCHER is an experimental wave-based arcade game, currently in development. It's simple, unique, and intensely hard. Protect the heart!

FEATURES
- Intense, single-screen arcade action
- Challenging skill-based gameplay
- A huge array of color-switching weapon+shield combos
- Unique design -- the heart is your hitpoint
- Pulsing, frenetic visuals and game speed
- Innovative and highly varied enemy waves
- Instant restarts
- Full controller support
- Local and online leaderboards

GAMEPLAY
As waves appear, your goal is to shoot enemies with your matching-colored gun (blue) and intercept shots with your matching-colored shield (yellow). Your character is invincible (no need to dodge), but if anything touches the heart, it's game over. It starts simple, but soon you will have to make complex choices and have fast reflexes to survive. Every few waves, you'll evolve, getting an all-new weapon and shield combo.

WEAPONS
Master a wide array of weapons, each with its own drawbacks and advantages. Some, like the Laser and Rail, are piercing instant-hit weapons, others provide a wide areay or offer a fast fire rate.

SHIELDS
Every shield has a unique shield burst (performed by pressing Shield while jumping). Use them to clear screenfuls of bullets, erect a shield around the heart, or even hover and fly.

EXPERIENCE
Enter a trippy arcade world of giant voxel text and glitchy glowy lights. You will die, a lot, but instant restarts and non-resetting music keep the joy flowing.