
Star-Wired
Repair the circuitry of your Starship and clear out the intrusive programs in a cute and casual puzzle game. Plug in cables, activate moving objects, and dodge malicious entities on your quest for success!
Developer
Publisher
Release
September 11, 2024
1 year and 324 days ago
Steam Reviews
Positive24 reviews91.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
A Game Design Capstone Project - By DePaul University Students!
After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware.
DEV TEAM
Liv Baughman: art lead, environment, and 2D art
Maeve Butler: 3D art and animation
Brandon Ehrman: 3D art
Tyler Ackerman: level design and gameplay programming
Catherine Simmons: producer, social media manager
Kai Langevin: lead programmer
Jake Arthur: designer, prototype
SOUND TEAM
Beth Sawltz: sound design, music
Collin Wittlich: cutscene sound effects, music
After returning from a star-dust-scavenging trip, Bit, our little starling captain, finds his Ship commandeered by an intergalactic militia, the Infestors. To save his home, he ventures within the circuits of his Starship friend, to rewire damage done by the Infestors and rid the circuits of malware.
PHYSICS BASED CABLE GAMEPLAY!
Star-Wired is a whimsical, endearing, top-down puzzle game, with a focus on plugging in cables to power level mechanics! The cables can be pushed, tangled, pulled, wrapped around, and swung to complete circuits and open the exit door of each level.DEV TEAM
Liv Baughman: art lead, environment, and 2D art
Maeve Butler: 3D art and animation
Brandon Ehrman: 3D art
Tyler Ackerman: level design and gameplay programming
Catherine Simmons: producer, social media manager
Kai Langevin: lead programmer
Jake Arthur: designer, prototype
SOUND TEAM
Beth Sawltz: sound design, music
Collin Wittlich: cutscene sound effects, music