
Star Nomad 2
A space trader & combat sim meets squad-RPG, large scale conquest, choice driven gameplay with fluid & punchy tactical real-time combat set in a dynamic open-world sandbox.
Developer
Publisher
Release
December 14, 2015
10 years and 234 days ago
Steam Reviews
Mostly Positive155 reviews71.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
13 itemsAbout the Game
Set in a dynamic open-world sandbox with an evolving conflict between three major splinter groups of humanity, players can freely be merchants, bounty hunters, pirates, miners, smugglers or wanderers.
Your actions or in-actions, big or small carry consequences that are noticed by the inhabitants and factions. Empires will rise and fall, take a side, or sow the seeds of anarchy.
Be immersed in a universe that's alive with random events offering pilots an opportunity for exploitation. Be involved in dynamic economies with logistical supply & demand at the mercy of a capitalistic merchant or a menacing pirate.
Be the catalyst to decide the fate of humanity.
Key Features:
Your actions or in-actions, big or small carry consequences that are noticed by the inhabitants and factions. Empires will rise and fall, take a side, or sow the seeds of anarchy.
Be immersed in a universe that's alive with random events offering pilots an opportunity for exploitation. Be involved in dynamic economies with logistical supply & demand at the mercy of a capitalistic merchant or a menacing pirate.
Be the catalyst to decide the fate of humanity.
Key Features:
- Squad RPG progression via skills & perks, upgrades & modules.
- Deep trade system with dynamic supply & demand, affected by events, piracy & conflict.
- Fluid real-time combat with tactical pause & a wide variety of weapons.
- Resource gathering to upgrade to higher tier modules and looting of combat kills.
- Factions will conquer & defend systems with fleet movements. Your actions, big or small, have a major effect on the tide of conquest!
- Random events offer opportunities and also ensure no two game plays out the same.
- Random encounters offer interesting side-quests or tough choices with major consequences.
- Many classes of ships offer different tactical possibilities, including Carriers!
- Clever enemies that fly their vessels to abuse their strengths. Fast & agile ships will flank and out-speed your big guns, large ships will broadside tank with their strong directional shields.
- Take part in epic fleet battles with Capital Ships duking it out among support ships and hordes of combat drones!
- Tweak-able Squad AI, never be caught flying with stupid, ever.
- Challenging, but fair Rogue-like-esque gameplay.