
Standard Procedures
A casual team vs. team FPS about gunfights and negotiation. Your character is completely physically simulated and can interact with the world and be injured dynamically.
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Media
11 itemsAbout the Game
OVERVIEW
A casual team vs. team FPS about gunfights and negotiation. Your character is completely physically simulated and can interact with the world and be injured dynamically. This game features odd controls and (despite the name) non-standard mechanics. Best enjoyed by those who are fans of the unconventional.
There are two teams:
The Zelenomash gang, named after the Zelenomash Factory, is a group of criminal factory workers and other outlaws. The regular life wasn't for them, so they chose to live by the law among thieves.
Recently, their racket has brought them increased attention from the interior, and most importantly, S.M.O.G, who are a special police task force designated with stopping street gangs and organized crime with violent force and prejudice.
FEATURES
4v4 combat with proximity voice chat.
+20 ranged weapons, plus a roster of melees.
Buyable equipment, like rocket launchers and molotovs.
Dynamic injury system: fall down a staircase while limping with one arm blasted off its socket.
Individual hand control, dual wield anything to various levels of success.
MODES
In most modes, weaponry is distributed through randomized kits. This helps to keep up variety, make teams think on their feet, and get you used to the whole roster of weapons.
Team deathmatch mode, where Zelenomash and S.M.O.G. fight to the death.
Hostage mode, where Zelenomash have a captive citizen, and S.M.O.G. must negotiate for their release.
Freeplay, where you can play around with all the items in the game.