
SSS222: HyperSpace
A fast-paced addicting space shooter with an inspiration taken from many modern games. A project I have been passionately working solo for 2 years+!
Developer
Publisher
Release
August 31, 2022
3 years and 337 days ago
Steam Reviews
3 user reviews3 reviews33.3%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
13 itemsAbout the Game
Super Space Shooter 2222: HyperSpace
(you know like the year 2222, since the prequel was in 2077.. anyways)Is a fast-paced addicting endless space shooter with an inspiration taken from many modern games.
A project I have been passionately working solo for 2 years+ with some help from my friends including sprites for some skins, the bosses and dedicated soundtracks for them
Treat this game a little bit more as an Early Access product, even though its not marked as one, but it is not fully completely fleshed out with all of the features Id like it to have
- 4 endless gamemodes where you can fight for the highest score on the Leaderboards
- Arcade Mode - the main gamemode. Level up and unlock Modules to be as quick and as cool as possible in crushing all of your enemies and getting the highest score out there
- Classic Mode - a throwback to the prequel I made when I was 14 years old, much simpler gameplay
- Hardcore Mode - a more spiced up version of the Arcade; everything hits harder, besides you.. There is also a HackBarrier that prevents you from running too far away from your problems : )
- Meteor Madness - You're only left with your lightsaber, good luck surviving the endless Comet Storm
- Arcade Mode - the main gamemode. Level up and unlock Modules to be as quick and as cool as possible in crushing all of your enemies and getting the highest score out there
- Adventure Mode - A rogue-like campaign mode, where you travel through Zones and get strong enough to conquer Bosses and free the Amethyst Galaxy from the imminent doom of The Singularity
- Sandbox Mode / Spacebox - A (almost) working gamemode creator where you can edit a lot of values to make your own type of experience and share it with other players!
- A unique progression system; The so called Celestial Energy is not only your XP, but also an asset used with some weapons or skills. After hitting a ceiling of this energy you manifest a Power Core used for Module & Skill unlocks, and can Ascend, gaining a Celestial Star, that can be used for direct Ship stat upgrades
- 26+ Ship skins and a hell lot of total combinations with other customization options
- 3 Banger soundtracks from SiriusBeat and climactic OSTs by Lidkas for each Boss you encounter
- Juicy gameplay with strong screenshake, particles, flashes, and a crispy pixel art mostly done by me, but credits for bosses go to Shy
- 23+ Achievements to keep your ventures validated