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Spring Escape

Follow Patchy and Tulip in an exciting adventure through the depths of an abandoned laboratory. In this vibrant platformer you'll get through tons of hand-crafted levels, face giant threats and unravel a fantastic world bit by bit.

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Search Google: Who developed Spring Escape?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Spring Escape?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Spring Escape self-published or published by ELE?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Spring Escape and ELE funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Spring Escape and ELE?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Spring Escape?Release statusWhether and how the game has been released.

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About the Game

In the depths of a forgotten laboratory, a plant awakens...

Spring Escape is a thrilling 2D platformer about a flower and a piece of dirt, Patchy and Tulip

Waking up in the depths of a destroyed laboratory, this duo sets out to find a way to the surface, a journey where they'll have to prove to be true heroes.

The road ahead is filled with obstacles, enemies, challenges, and sorta-helpful allies, will these two find a way out while discovering the truth behind this place, the world outside and themselves?

Spring Escape aims to be a simple, yet packed and extremely enjoyable game, not breaking new grounds but providing a constant quality and fun experience. With a linear yet compelling story, an exciting campaign and lots of side and post-game content that will have you replay the game in wildly different ways and face brand new threats.

Like any great platformer worth its name, Spring Escape features a cast of creative and wholly unique bosses, these giants creatures are a major highlight of the game. And don't think they'll stop giving problems past the credits.