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SporeBloom

A fungi-fueled 'battle of nutrition!' Turn-based strategy inspired by mycelium networks and territory control. Produce fantastical mushrooms and expand to outgrow your rivals. Develop peacefully or parasitize your friends in multiplayer and solo play - may the fittest fungi survive!

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SporeBloom and Antigen Interactive Inc. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for SporeBloom and Antigen Interactive Inc. and Jake Collinge?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

Engage in Asynchronous Turn-Based Strategy!

Claim the map and cultivate fantastical mushrooms. Compete for dominance with whatever spores fly your way. Each tasty world (according to fungi) features a dynamic ecosystem of wind, events, resources and climate.

Campaign (missions)

Engage with the ‘Ancients’ in missions for knowledge. Uncover maps via a distinct fog-of-war style exploration and solve ecological challenges all the while trying to thrive on each novel world.

Each Ancient you find provides a special challenge, but you’ll need to prove yourself suitable for mutualistic rewards.

Show off your favorite Spores with companion cosmetics!

Collect and swap Skins, Caps, and Spore Staves!

Multiplayer Mode

  • Challenge friends and the Computer (2-3 player matches) 

  • Thoughtful asynchronous turn mechanics provide frequent surprise

  • Maps utilize procedural features fostering innovative puzzle-like challenges; varied shapes, resources, special tiles, and dynamic events keep things fresh

  • Strategy: Spread efficient networks, concentrate on mushroom cultivation, or withhold the territory to hinder the opposition!

Playable Spores: Unlock & Customize

Each Spore has its own niche; a family of Blooms, a passive, activated abilities and general style, such as rapidly spreading mycelium network or propagating quickly.

Progression System (Research)

  • Each playable Spore has secrets to unlock in its own mycelium tree

  • Spend your match earnings to access new Blooms, Mycology glossary entries and cosmetics.

Procedurally generated maps for varied gameplay

  • Maps utilize procedural generation to foster innovative puzzle-like challenges, including varied shapes, resources, special tiles, and dynamic events.

  • Develop extensive underground networks or concentrate on efficient mushroom cultivation and abilities!

Inspired by real-world mycology and ecosystems

Developed by solo indie developer and mycology enthusiast Jake Collinge, the mechanics are inspired by real mushroom ecology:

  • Eat detritus ‘waste’ material

  • Parasitize opponent mushrooms

  • Grow above and below ground

  • Seek out Humus, Nitrogen and other resources

  • React to the environment: wind direction, humidity and soil quality

  • Defend your underground territory

  • Cut off opponent resources

  • …and much more