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Spook Ltd.: Warashi Homes

This is the story of a modern Zashiki-warashi who visits a mysterious real estate agency in search of a home to haunt. Explore real apartments in Tokyo, uncover mischievous yokai disguised as everyday furniture and household items, and delve into the mysteries of Warashi Realty.

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Developer
Publisher
Release
January 11, 2026
203 days ago
Steam Reviews
Positive22 reviews95.5%

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Notes
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Spook Ltd.: Warashi Homes and Studio非 funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game

In modern society, the protagonist has just become a novice Zashiki-warashi (a traditional Japanese house spirit). With no home of her own to haunt, she visits Warashi Realty in search of a place to settle. However, she soon learns that in order to be entrusted with introducing houses, she must first prove her abilities as a spirit through training under the company’s owner—a veteran elder Zashiki-warashi with centuries of experience. As she endures the trials of her training, the protagonist begins to uncover the mysteries of her own past and the secrets hidden within Warashi Realty…

This game is an experimental exploration title built with 3D scans of real apartments in Tokyo. Search through the rooms, discover yokai disguised as everyday objects, and overcome a series of unique challenges.

Estimated Playtime:

60–120 minutes

Options:

  • Camera shake

  • Camera controls (sensitivity, normal / inverted)

  • Field of view

  • Motion blur

  • Audio volume

  • Graphics quality (system load)

All settings can be adjusted immediately after the opening sequence.
If you are prone to motion sickness, we recommend turning Camera Shake and Motion Blur off, and setting a wider field of view.
If performance feels heavy, we suggest setting Graphics Quality to 2.

Streaming and Video Content:

Streaming is welcome! Please see the official guidelines on the Studio Hi website for details.

Others:

  • An auto-save is triggered at each stage.

  • There are additional endings depending on the completion rate.