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Spirits of The Silicium Forest

SotSF is a turn-based rogue-like game with deck-building elements, in the aesthetics of Mesoamerica and transhumanism. Position yourself on the battlefield, build and utilize various combinations of abilities to defeat the mysterious spirits of the Silicium Forest. Has “Story” and “Roguelite” modes.

Steam Page
Publisher
Release
July 24, 2024
2 years and 9 days ago
Steam Reviews
Very Positive68 reviews92.6%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
The listed developer is publicly traded or part of a corporate group.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The listed publisher is publicly traded or part of a corporate group.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
The listed publisher is publicly traded or part of a corporate group.
Search Google: How is Spirits of The Silicium Forest and PixelGreeds funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Spirits of The Silicium Forest and PixelGreeds and Kujjaoo?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

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About the Game

Hi. My friend and I made this game. I hope you like it=)
Spirits of the Silicium Forest has several modes: Story and Rogue-lite.
Therefore, the game suits both the players who came for the aesthetics, atmosphere and story; and those who want to dive very deeply into the gameplay part of the game, experiment with a ton of different skills, unique builds and ways of beating the game.


A young girl named Tzap’lia has been given a great honor. Her life will become a gift to the merciful gods who guard the village from the evil spirits of the Silicium Forest.
But just as Tzap'lia thought she was getting used to her new role, her mother, a formerly captive priestess of the neighboring village, said that today was the day when Tzap’lia had to run away.


Aside from the story and aesthetics, the main enjoyment of the game is built on the ability to solve various tactical problems in many different ways.
The game encourages an intellectual and creative approach.
At the same time, gameplay-wise it's not a clone of well-known representatives of the genre with minor changes.
The turn order, the ability to change position, the build system rather than the deck system, as well as runes, items, summons and other mechanics allowed me to create new and interesting game situations. While conceptually preserving the spirit of the genre.


Builds and skills - more than 200 abilities from which you can form many different playstyles with their own objectives and unique gameplay.
Position system - it's important not only to form your build and use the acquired abilities, but also to tactically move around the battlefield.
Rune system - the correct use of runes allows you to outplay your enemies and get out of even the most dire situations.
Story mode and rogue-lite mode - learn the story of Tzap’lia and other heroes as they journey through the Silicium Forest or participate in a randomized run, with a simple and flexible system to customize your adventure.

Join my Discord channel , where you can chat with me directly.