
Spellsword Cards: Origins
A rogue-like deck-building experience set in the dark fantasy world of Port Haven. Featuring innovative CARD FUSION, CARD UPGRADES & CARD CYCLING systems.
Developer
Publisher
Release
June 6, 2019
7 years and 59 days ago
Steam Reviews
Mixed71 reviews64.8%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
Featuring 500+ cards and counting, 9 classes, 6 races, and 5 paths to follow along with hundreds of unique battles.
CARD FUSION & UPGRADES & CYCLING SYSTEM
Upgrade your cards and use the unique card fusion system to create any combination of cards imaginable! As you make each run you will need to carefully manage your deck, to include just what you need to survive.
To combat the problematic “bad draw” a voluntary discard and resource recovery system has been developed.
PROCEDURALLY GENERATED ADVENTURES
Adventure across the lands of Port Haven in this solo card combat roguelike. Crawl through swamp, fight over mountains, and swim through the seas all in search of loot, fame and fortune.
Game play focuses on being a challenging card crawler and deck builder for all roguelike and roguelite loving dungeoneers!
CARD FUSION & UPGRADES & CYCLING SYSTEM
Upgrade your cards and use the unique card fusion system to create any combination of cards imaginable! As you make each run you will need to carefully manage your deck, to include just what you need to survive.
To combat the problematic “bad draw” a voluntary discard and resource recovery system has been developed.
PROCEDURALLY GENERATED ADVENTURES
Adventure across the lands of Port Haven in this solo card combat roguelike. Crawl through swamp, fight over mountains, and swim through the seas all in search of loot, fame and fortune.
Game play focuses on being a challenging card crawler and deck builder for all roguelike and roguelite loving dungeoneers!