indiegame.fan
Spellhook header art

Spellhook

Master the art of the hook in Spellhook, a dark fantasy retro fever dream where high-momentum platforming meets chaotic 1-hit-kill combat. Battle friends in 4-player arenas or brave a brutal singleplayer roguelite. Build your tower, craft powerful ability shards, and prepare to hunt a fallen god.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Spellhook?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Spellhook?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Spellhook self-published or published by Cable Nest?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Spellhook and Cable Nest funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Spellhook and Cable Nest?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Spellhook?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Spellhook is a high-skill, physics-based action game that blends the speed of classic arena shooters with the tactical depth of a modern roguelite. Armed with a zero-cooldown grappling hook, you’ll swing, slide, and launch yourself through gothic arenas where one wrong move means instant death.

THE ROGUELITE LOOP: ASCEND THE TOWER

In our singleplayer mode, your journey begins in The Tower, a central hub and your last bastion against the Astral Gods.

  • The Run: Teleport into procedurally generated biomes where the environment is your playground and your tomb.

  • Dynamic Difficulty: The longer you stay in a level, the more aggressive the shadows become. Battle through hordes of Zombies, Skeleton Archers, and massive Ogres.

  • High-Stakes Extraction: Fight your way to the exit portal by defeating waves of enemies, or risk it all to slay the biome's Boss for guaranteed Ability Shards.

  • Meta-Progression: Use Weave and Coins gathered during runs to expand your Tower. Unlock the Potion Merchant, upgrade your character’s permanent stats (like health and multi-jumps), and use the portal to "wager" Weave for better loot multipliers.

THE CLASSES: CHAOTIC MULTIPLAYER

Test your skill in 4-player Free-For-All or 1v1 duels. With a one-hit-kill combat system, positioning and timing are everything.

  • The Mage: The ultimate glass cannon. Use a chainable, omnidirectional teleport to blink through danger, but beware—materializing inside a wall is fatal. Devastate the map with explosive fireballs and proximity mines.

  • The Paladin: A heavy-hitting juggernaut. The Paladin's passive shield can absorb one hit, allowing you to survive where others die. Pin enemies to walls with holy bolts or crush them with a Greatsword that stuns smaller classes.

  • The Earth Elementalist: Total terrain control. "Earthglide" through solid walls to ambush foes, or summon massive boulders and rock shields to literally rewrite the layout of the arena.

CRAFT YOUR ARSENAL

With over 20 unique abilities currently in the playtest, no two builds feel the same.

  • Ability Categories: Customize your kit with Mobility, Ranged, Charged, Melee, and Passive skills.

  • Merging Shards: Find and merge Ability Shards to increase their power.

  • Build Synergy: Combine the physics-based grappling hook with passives like the Lightning Sentry to automate destruction while you focus on high-speed parkour.

PUSHING RETRO BOUNDARIES

Experience a "fever dream" aesthetic powered by a custom runtime render-pipeline. Featuring dynamic dithering and radiance cascade lighting, Spellhook blends classic pixel art with modern spectacles. Every fireball and holy bolt realistically bleeds colored light that bounces off the crumbling gothic environment.

THE GOAL

Gather enough power within the Tower to challenge the Weaver God—a creator deity slain by the Astral Gods to replace magic with the cold certainty of physics. It’s time to end the cycle.