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SPEEDSHOT

SPEEDSHOT is a fast-paced FPS built for speedrunning. Master the fluid surfing and parkour, chain your unique abilities together, manipulate time and destroy the anomalies to break out of the simulation.

Steam Page
Release
April 10, 2026
113 days ago
Steam Reviews
Positive34 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SPEEDSHOT and Karmacode Interactive funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for SPEEDSHOT and Karmacode Interactive?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

The core gameplay loop is simple: destroy all targets while trying to reach the end as fast as possible.

Levels require you to move with speed, efficiency, and control while hitting all targets. Chain together abilities, ramps, and other environmental boosts while utilizing slow motion to break records in this exhilarating yet accessible speedrunning game. Delve deeper into the "Layers" of the simulation and try to unlock Elite and Legendary medals.

FEATURES

  • 100+ lightning-fast levels

  • Unique abilities built to encourage speed, flow, and the discovery of unconventional movement tech

  • Speed Ramps with surfing mechanics inspired by classic Source™ Engine surfing, designed to be much more accessible

  • 3 Star, Elite, and secret Legendary medals to obtain on each level

  • Global Leaderboards for competitive players

  • Easy to learn, hard to master

Standard, Hardcore, Movement Mode, And Expedition Mode available at launch, giving plenty of variety to the way you play the levels. Hardcore encourages no slow-motion as the timer no longer slows when you use it. Movement Mode no longer requires you to hit enemy targets to finish. Expedition Mode is every level sequentially on one timer. All modes have separate leaderboards.