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SpectraSimulatia header art

SpectraSimulatia

A retrieved obscure software from the late 90's that supposedly "renders anomalies in signals’ frequency spectra as 3D simulations".

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed SpectraSimulatia?Developer scaleThe operating scale of the game's developer.
Search Google: Who published SpectraSimulatia?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is SpectraSimulatia self-published or published by Vokayl?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SpectraSimulatia and Vokayl funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for SpectraSimulatia and Visionaria and Vokayl?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of SpectraSimulatia?Release statusWhether and how the game has been released.

Media

5 items

About the Game

The recovery

As I was cleaning my old house's ceiling while moving out, I came across this curious CD case. Intrigued by the premise of the software, I was able to recover and run it on my pc.

About this software

Spectrasimulatia is made by Visionaria™ and never released to the public.

Quoted from the manual, this program "renders anomalies in signals’ frequency spectra as 3D simulations", whatever that means. The console has a terminal to input commands, a screen to render the simulation, a bar that measures the simulation instability level, and other options.

Console

Features

  • The software comes with some tools to interact in the simulations                 

Pointer toolCompass tool

  • Unique enviroments and entities to connect to through frequencies

  • Developers' notes to find scattered across the simulations offering insights into the software’s creation... and hints of something more