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Spectra

A grimy, neon filled immersive sim set in a dystopian alternate history 1972. Sneak, fight, and trick your way through a beautifully ugly city, and discover the world of Spectra.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Spectra self-published or published by Saturn Interactive?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Spectra and Saturn Interactive funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Spectra and Ellis Tucci?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

It’s 1972, and an ascendant USSR is winning the Cold War against the United States, which has been in decline since a fascist coup deposed Franklin Roosevelt in 1933. You are Number 6, one of the Soviet Union’s top secret agents, sent by your superiors to infiltrate the dystopian fortress city of Hiawatha, and help spark a revolution by destabilizing an all-powerful corporation called Saturn.

Sneak or fight your way through a beautifully ugly city- approach mission objectives your own way- solve problems not puzzles. Use loud, quiet, and nonlethal ways to dispatch enemies; lay traps and spring ambushes, or knock guards unconscious and hide them out of sight. Better yet, slink through the shadows, or find a way to the rooftops and sewers, and pass by like a ghost. Use both mind and matter to infiltrate a diverse array of locations in service to the rebel cause, and discover the world of Spectra.