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Speak header art

Speak

Call in secret, strike deals, spread lies, and trust no one as you fight for control of the city. (Play with 2–10 players; up to 6 players in the demo.)

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Speak and Chewa funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Speak and Chewa?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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6 items

About the Game

Speak is a game of diplomacy for 2–10 players (up to 6 in the demo) where deals, alliances, and betrayals decide who becomes the most powerful gang in the city

How to Play

A game lasts 15–30 minutes, and a player wins by controlling the majority of the hideouts.

The game is round-based and divided into phases:

  • Planning Phase: Secretly order your units to A) push into an adjacent area, B) support an adjacent unit, or C) hold your current area. Use this time to call, negotiate, and scheme with or against other players.

  • Reveal Phase: All player moves are revealed. Conflicts are resolved through support: the unit with more support behind it gains control of the contested area.

  • Reinforcement Phase: Players add or remove units based on the number of hideouts they control.

Release content

  • Play with up to 10 players accross 5 different maps, in public or private lobbies.

  • Win rounds and use your prize money to unlock different skins for your thugs / board

  • Compete in the Steam leaderboard to become the most powerful gang!

  • Fully cutomize your games, bend the rules and experiment with various timers, unit counts or economy.