
SPACEFIGHTER - The Bullet Hell
Endless alien swarms. Zero mercy. Pilot 6 unique warships, stack weapons and passives into game-breaking builds, and duel colossal bosses in this space survivors bullet hell. Between runs, rebuild your mothership, hire crew and unlock forbidden alien tech. How long can you survive?
Developer
Publisher
Release
June 7, 2026
56 days ago
Steam Reviews
5 user reviews5 reviews80.0%
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10 itemsAbout the Game
SPACEFIGHTER - The Bullet Hell is a survivors-style arena shooter where the swarm never stops growing. One pilot, one ship, and an entire hostile sector that wants you dead. Auto-fire your arsenal or take manual control, carve tunnels through thousands of enemies, and turn every run into a screen-filling storm of lasers, explosions and shrapnel.
⚔️ FIGHT HORDES WITH NO POPULATION LIMIT
There is no enemy cap. None. The longer you survive, the thicker the swarm gets — scouts, tanks, splitters, rocket chasers, healers, hive carriers spitting out endless minions, and hulking supertanks, over 20 enemy types in total. Either your build scales, or the screen turns red.🚀 SIX WARSHIPS, SIX PLAYSTYLES

Every hull changes how the game plays — and each one is earned, not bought:
- Standard Fighter — the reliable all-rounder.
- Combat Tech — twin blasters and +15% fire speed.
- Tank Battleship — slow, massive, shrugs off half of all damage.
- Alien Saucer — burns entire crowds with a continuous Burning Beam.
- Bomber Starship — an automatic bomb launcher and bigger explosions.
- Collider — no guns. Charge up, ram through the swarm, detonate shockwaves.
🔫 BUILD GAME-BREAKING LOADOUTS
17 weapons and 15 passives, all upgradeable mid-run: kinetic guns, homing rockets, tesla coils, kill auras, minions, floating mines, grenade launchers, orbital drones and more. Specialize with dual-path passives — pump kinetic power, energy accumulation or explosive tech — and watch ordinary guns evolve into monsters like the Katiusha barrage or the crowd-shredding Shotgun.👁️ HUNT COLOSSAL BOSSES — AND STEAL THEIR TECH

Multi-phase bosses interrupt every run: The Hunter, The Fortress, The Centurion, the World's Vanisher — and unpredictable variants like The Electra and The Wingblade, so you never know which nightmare answers the alarm. Kill them to loot alien technology: the Death Ray, the Killer Drone and the Singularity Cannon that collapses the swarm into a black hole.
🛠️ YOUR MOTHERSHIP GROWS BETWEEN RUNS
Death is a supply run. Bring credits and blueprints home to a persistent mothership hub:- Workshop — buy, sell and upgrade weapons and passives before launch; tune your hull's radar, fuel tank and engine.
- Mothership systems — healing field, kill aura, in-flight refuelling, extra weapon and passive slots, late-start deployment.
- Crew — hire pilots and gunners with permanent combat bonuses.
- Bestiary — every enemy, weapon and passive you discover, catalogued in a full combat dossier.


✨ KEY FEATURES
- Survivors-style bullet hell with no enemy population cap
- 6 unlockable ships with unique base weapons and abilities
- 17 weapons + 15 passives with dual-path upgrade builds
- Multi-phase bosses with alternate variants — no two runs alike
- Forbidden alien weapons looted from boss kills
- Persistent mothership: workshop, upgrades, crew and bestiary
- Manual fire mode and per-weapon targeting for full control
- Full mouse+keyboard and controller support
- Available in 11 languages
The swarm is already on its way. Launch.