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Space Toads Mayhem header art

Space Toads Mayhem

A no nonsense, no autofire hiscore attack. A fast-paced, reflex-based topdown shoot 'em up. Like 1980s arcade-flavoured ice cream with laser blast sprinkles :)

Steam Page
Release
November 20, 2018
7 years and 256 days ago
Steam Reviews
5 user reviews5 reviews100.0%

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Search Google: Who developed Space Toads Mayhem?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Space Toads Mayhem?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Space Toads Mayhem self-published or published by LimeVibe Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Space Toads Mayhem and LimeVibe Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Space Toads Mayhem and LimeVibe Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Space Toads Mayhem?Release statusWhether and how the game has been released.

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About the Game



Space Toads Mayhem is an arcade-style, topdown shooter paying homage to classics from the 1980s - some say it tastes like arcade-flavoured ice cream with laser blast sprinkles :)

It's a challenging, reflex-based game, rewarding a player who enjoys fast-paced action and can utilise enemy behaviour to his / her advantage.

Select Features


  • Dodge 'em up style gameplay: constant, skillful player movement is required in order to survive at later stages. Anticipation and skill are key as the player's spaceship is often not fast enough to twitch out of trouble at the very last moment.
  • Enemies with a bit of personality: simple emotional states are implemented which affect how enemies behave. For example, each of the enemies chooses to attack the player at a different point in time since being spawned.
  • Epic Powerups: Mega Death Sun and Vicious Red Hole are among those making easy work of the incoming hordes.
  • Chance for a good drop mechanic: as the player progresses through the level and the difficulty increases, good powerups are harder to find and nasty traps start to appear.
  • Arcade-style, challenging action: Due to a degree of unpredictability in enemy behaviour and randomised gameplay elements, it is not possible to truly learn any levels by heart - therefore the player needs to stay focused all the way through every single time.