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Space Survivors I: The Reckoning header art

Space Survivors I: The Reckoning

Hello Survivors, this is little zombie shooter game. With big plans :)

Steam Page
Release
April 18, 2019
7 years and 108 days ago
Steam Reviews
5 user reviews5 reviews80.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Space Survivors I: The Reckoning self-published or published by Big Games Productions?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Space Survivors I: The Reckoning and Big Games Productions funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Space Survivors I: The Reckoning and Maurice Fernitz and Enrico Prizibilla and Felix Gillmann?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

We completly adjusted our scope of what that game should be.

If you are not sure if the game is right for you. you can download the free demo which includes the complete game and get's updated like the normal game until a certain point of course

This game is a fps game that currently features an endless round-based zombie fighting mode.

Whats currently inside the game.

For this let me give you a shortlist:

  • Buy weapons from walls, with your earned points, which you get by shooting the not very zombie-like looking puppets

  • Shoot zombies to get points to buy areas open to get to other weapons and perks

  • Play alone or with friends via steam

  • Survive as many rounds as you can while the zombies are getting more and have more health each wave.

  • Get lucky when a powerup get's dropped when you kill a zombie

  • Configure your own difficulty via editing the XML files in the config directory, there you can set for example the zombies walk speed or the seconds you have between the waves end and the new wave starts. You can also define how many zombies are allowed on screen at the same time and some other cool stuff. (only gamemodes.xml and zombieTypes.xml are used.)

  • Buy perks so you can have more health carry a third weapon or being able to faster reload you weapons

  • Get an upgrade for your weapon with the G.A.U machine.

  • Now to the most important one Give us the developers feedback so we can make the game better

But maybe you are one of those people who think that's not enough for you, well if that's the case just add the game to your wishlist, even if could just download the demo right now and could experience the full game with no disadvantages what so ever because maybe you want to look into this game in the future.

Please understand that this game is being developed by a few developers (3) with no experience in games and we are not able to work on it fulltime.

But if you found some bugs please report them here: