...INDIE

Developer
Publisher
Release
May 27, 2020
6 years and 113 days ago
Steam Reviews
9 user reviews9 reviews66.7%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | HandyGames is part of a publicly listed game group. | |
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | HandyGames is part of a publicly listed game group. | |
Updated: Jul 14, 2026FundingThe known source of funding behind the game. | HandyGames provides the corporate publishing relationship for this release. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | Orangepixel; HandyGames is listed as a separate publisher for this release. |
Media
6 itemsAbout the Game
Space Grunts is a turn-based, top-down, rogue-like where all your battles and interactions are handled using your deck of cards.
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GAMEPLAY
Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory: weapons, shields, and dozens of other types of items. Each item in your inventory is a card in your deck.Don't want certain cards? don't pick them up! That's how you build your deck in this game: as you go.
When you encounter aliens, you will engage with them in a card battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point.
The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!
FEATURES
- Endless variation - Every game plays like a unique mission for your away team - the layout is different every time. From the level layouts to special events, and alternate paths. Every game will be unique.
- Unique card/inventory system - Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck).
- Unlockable extras - Complete challenges to unlock special Trinkets to help you in your games. Complete multiple missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards.
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