indiegame.fan
Souptown Matty header art

Souptown Matty

Souptown Matty is a story-based mystery-solving dog simulator. Around the time when spirits linger, an unexpected visitor comes and steals your owner's beloved necklace. It's time to take action on your own and start investigating.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Souptown Matty?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Souptown Matty?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Souptown Matty self-published or published by Tartu Multifilm?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Souptown Matty and Tartu Multifilm funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Souptown Matty and Tartu Multifilm?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Souptown Matty?Release statusWhether and how the game has been released.

Media

6 items

About the Game

MATTY:
You play as Matty, the French bulldog, who lives in a place called Soup Town in Tartu, Estonia.
You have to find the stolen necklace of your owner, Mari. On the adventure, you'll meet curious characters from the wilderness and the streets.
Discover the secrets of Soup Town, Toome Hill and Tartu.



SOUPTOWN:

"SUPILINN, OR SOUP TOWN OF Tartu, is one of the last historic 19th-century slums surviving in Europe. The neighborhood sprang up around a beer brewery on the bank of the Emajõgi River. The low-lying riverbank was a swamp, flooded each year by the river. Cheap land attracted large masses of poor brewery workers who built a maze of wooden houses, muddy streets, and small gardens.

The names of the streets, such as Kartuli (Potato), Herne (Pea), Oa (Bean), Marja (Berry), and Meloni (Melon), gave the name of Supilinn (Soup Town) to the district."
Atlas Obscura




Alfa demo is currently available. Give it a go and leave some feedback.
Thank you!


Future plans for the full game:
     - Sniffing mechanism for clues and hints.
     - Somewhere between 10 or 12 levels.
     - More interactable objects and characters.
     - Save mechanism with peeing on the light poles on the street.
     - Full sound design and soundtrack to amplify the atmosphere.

Meanwhile you can proceed with smashing pumpkins.