indiegame.fan
Soundsaber header art

Soundsaber

A twin-stick shooter where your music is your weapon. Whichever track you choose will power your engines and your lasers, but beware: your enemies are also driven by the music.

Steam Page
Release
July 13, 2024
2 years and 19 days ago
Steam Reviews
5 user reviews5 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Soundsaber?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Soundsaber?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Soundsaber self-published or published by Sonorous Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Soundsaber and Sonorous Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Soundsaber and Sonorous Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Soundsaber?Release statusWhether and how the game has been released.

Media

7 items

About the Game

A twin-stick shooter where your music is your weapon. Whichever track you choose will power your engines and your lasers, but beware: your enemies are also driven by the music.

Soundsaber fully supports all mainstream audio file formats: MP3, FLAC, M4A, AAC, WMA, WAV, OGG, AIFF, MOD, IT, S3M and XM are all fully compatible.

Soundsaber comes with a dozen sample tracks by artists like 0edit, Aaron Static, Blissbox and Jim Guthrie to get you started, but you can use any audio file on your hard drive to generate a Soundsaber level.

Soundsaber is compatible with Xbox controllers but can equally be played with a mouse and keyboard. The controls are very simple: on an Xbox controller, one stick aims while the other moves. On a keyboard, you can move using WASD or the arrow keys and use the mouse to aim (Spacebar pauses the game). No button presses are required: your weapons shoot automatically based on the music.

Soundsaber's difficulty dynamically adapts to your skill level. Getting hit will lower your Groove meter, which in turns lowers the difficulty but also lowers your potential score as well as your final rank.

Thanks to this dynamic difficulty system, Soundsaber is supremely accessible and can be enjoyed by players of any skill level. Achieving perfect scores on a difficult song is a feat worthy of the most dedicated hardcore gamer, but the same song can be equally enjoyed by someone playing for the first time. You will never die and have to start over: nothing comes between you and enjoying your music.

You earn points by collecting Motes of Sound dropped by defeated enemies. Each song keeps its own local high score table. Identical songs will always generate the same gameplay, so you can play the same song over and over to try and improve your score or beat your friends.

Different songs will generate different gameplay. Try a variety of tracks and see what comes out, you may find there are some surprises in store for you...