
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Souls End is a tactical auto-battler roguelike with inventory-management elements. You'll build an army from the ground up, combining units, items and relics to form synergistic builds as you battle your way through enemy armies.
Placement Strategy
Smart placement strategy of items and units is rewarded and can be the difference between a hard loss or an easy victory. Shape your army your way!
Huge Battles
Huge epic and chaotic battles unfold in Souls End. Will you build your army tall with only the strongest of units, or will you swarm your enemies with a horde of stinky goblins?
Spell Casting
Spells can be cast during battles to help tip the scales in your favor. Some builds may even be defined by the different spells tied to the soul you pick at the start of each run.
YouTube Videos
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