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Soul Chained

Bound by the Soul Chain, fight through purgatory as chained rival warlords using chain magic, teamwork, and terrible decision-making. Trip enemies, accidentally drag your partner to their death, and survive brutal bosses armed with suspicious amounts of jiggle physics.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 16, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Soul Chained and Kyroware Games funded?FundingThe known source of funding behind the game.
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Updated: Jul 16, 2026Release statusWhether and how the game has been released.

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About the Game

You and your friends play (and fail) as fallen rival warlords whose souls have been chained together for all eternity. Condemned to wander Purgatory, you must atone for your mortal sins while bound to the very people you once called enemies.

The Soul Chain is the center of it all - be it combat, exploration, demise, or victory.

What you get:

  • Physics-driven chain mechanics and chain-based combat

  • Souls-inspired combat and stamina management

  • Normal and Hard difficulties

  • Chain Magic, Various Weaponry and Stat Progression

  • Unique bosses and enemy encounters

  • Get chained up to 4 players in Havoc Mode

  • A single-player mode - with a ball & chain

  • Equal Opportunity Jiggle Physics

  • Launch enemies using chaotic physics-based combat

The Soul Chain is neither your friend nor your enemy. Sometimes it creates the most cinematic coordinated attacks imaginable. Other times, it tugs you and your teammate straight into chaos as you die together in frustration.

Coil and tie up enemies together, trip bosses, slingshot objects, clothesline groups of mobs... and more. Combat is deliberate, stamina matters, and panic rolling is a lifestyle I actively designed against. Remember - learning how to fight with the Soul Chain IS the entire game.

As you ascend the colossal Tower of Purgatory, every chapter ends in a battle with massive manifestations of sin, trauma, regret, or an idea I probably came up with far too late at night.

Some will crush you. Others will throw you off ledges. All of them hit HARD.

Do you want to hate your friends? Bring up to three and ascend the Tower and Purgatory as a group. You might think - “The more, the better!”, but it usually ends in more accidental chain yanking, more desperate revives, increasingly louder comms, and failing together as one.

Are you a masochist? There's a single-player mode too.

Instead of being chained to a friend, it’s now a massive glowing ball you'll drag, swing, fight, and fail with throughout your ascension from Purgatory.