...INDIE

Developer
Publisher
Release
October 5, 2017
8 years and 347 days ago
Steam Reviews
Mixed351 reviews66.4%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game

"Sometimes I remember things that didn’t happen, does it happen to you?"
Mystical puzzle quest game in a gloomy minimalism style will tell you a story of a person who's got himself into a camera, and from which there is no way out it seems. Experimental gameplay diluted with a pinch of a philosophy, that's what SORE is.
The game gives the following opportunities:
- To think over objectivity of player's actions aiming at achieving the desired.
- To live through the pain of accepting the inevitable reality which finally will grant freedom.
- To understand an importance of inner human freedom in common life.
- To try a chaotic cocktail of an experimental gameplay, a quest and a gloomy atmosphere which provides a fake chance.
- To feel the "five steps of acceptance" by yourself.
- To fail with seeking out the ending you want but find it's brother which has to be accepted.
- To find a symbolism there where it is not.
- Not to find a symbolism there where it is.
- To dive into melancholy.
- To imagine your plotting in which you will believe.
- To recall that what was forgotten.
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