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Something Awful: Static header art

Something Awful: Static

Ahmed, an unemployed man in his mid-20s, finally receives the call he’s been waiting for. A job. A place to stay. A fresh start. But as the rain grows heavier and the silence deepens, small details begin to feel wrong. And whatever happened in that place… didn’t start with him.

Steam Page
Publisher
Release
February 24, 2026
158 days ago
Steam Reviews
Mostly Positive28 reviews75.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Something Awful: Static self-published or published by rspyz?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Something Awful: Static and rspyz funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Something Awful: Static and rspyz (Mohammed Aljohani)?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

9 items

About the Game

هي لعبة رعب نفسي بنظام الحلقات Something Awful
تحكي كل حلقة قصة تُروى من ذاكرة الشخص الذي نجا.

Static في هذه الحلقة

تؤدي دور أحمد، شاب يبدأ اول وظيفة له بعد فترة طويلة من العطالة. في موقع ناءٍ، بعيد عن كل شيء.

ما يبدو كدوام ليلي هادئ، يتحول تدريجياً الى تجربة صعبة لا يمكن تفسيرها بسهولة.

القصة لا تسرد لك مباشرة. بل تتشكل من خلال التفاصيل الصغيرة، الأماكن المنسية، ومالم يقال.

مدة الحلقة الأولى (40 دقيقة - ساعة)

Something Awful is an episodic psychological horror game.
Each episode tells a short, self-contained story, experienced through the memories and perspective of the one who survived.

The game focuses on grounded horror, subtle storytelling, and realistic environments—
where fear does not come from monsters, but from isolation, responsibility, and human error.

In this episode, Static, you step into the role of Ahmed, a young man starting his first job after a long period of unemployment.

What begins as a simple night shift slowly turns into something deeply unsettling.

Gameplay

  • First-person exploration focused on immersion and atmosphere

  • Interact with realistic objects, environments, and documents

Key Features

  • Episodic psychological horror experience

  • Short, narrative-driven episode (40 m–1 hour)

  • Realistic environments inspired by real workplaces