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Solo Tactics

Solo Tactics is a 1v1 MOBA where you rapidly switch between three champions. Play as the Defender or the Attacker in a thrilling showdown — play free now!

Steam Page
Release
February 6, 2026
177 days ago
Steam Reviews
Mixed15 reviews66.7%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Solo Tactics and Solo Tactic Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Solo Tactics and Solo Tactic Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

  • Carefully choose when to swap and where to position the champions you've swapped out because the other two champion will be in idle position

    • No toxic teammates 

    • Blame only yourself

    • Don't wait for opportunities—create your own. 

High level gameplay 

 Perform combos with your champions by swiftly swapping between the

  • Short intense battle

    • MOBA fighting game 

    • No farming minions 

    • No waiting for action 

    • 5 minute round (game have 2 rounds one you play as attacker one as defender)

    • Jump straight into the action 

Attackers 

  • Attackers can't target the objective until they destroy at least one tower

  • Destroy towers to spawn minions

  • Attackers win If the objective is destroyed before the time runs out,

Defenders 

  • Defend your towers by Linking your champions to them to absorb the damage dealt to them, but be careful as your champions will take more damage when the tower is hit.

  • Defenders win when the time runs out and your objective is still standing