
Sojo
An online RPG with a persistent world, gear/level based progression, fast active turn based combat, platforming puzzles, and challenging objectives. Kill creatures, get loot, sell and buy loot, group with allies, and progress to overcome the games greatest challenges.
Developer
Publisher
Release
August 17, 2023
2 years and 350 days ago
Steam Reviews
Mostly Positive29 reviews79.3%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
21 itemsAbout the Game

Sojo is an online RPG with a persistent online world!
Currently in Phase one of Early Access!
- Open world exploration
- Fast paced active turn based combat (players and enemies can use actions whenever they are ready, no waiting)
- Platforming elements with hidden secrets throughout the world
- Four classes with linear leveling, item based progression
- Level 20 max, with 5 tiers of content currently
- Each class currently has nine alternate advancement traits (similar to talents/skill trees in other RPGs)
- 400+ unique hand made items, 180+ effects, 100+ abilities in the game, 70+ unique player abilities, 40+ crafting recipes, 70+ quests, and 30+ character traits
- Almost everything is action interactive, no right clicking on quests or 'interactive' objects, just set your action bars and go!
- Group with up to four players at a time
- PvP available, duel one on one or group vs group combat
- Interactive day and night cycles that affect enemy spawns, dynamic soundtracks
- Crafting and gathering systems
- Multiple currencies with different exchange rates depending on where you shop in game
- Find uncommon, rare, and epic items, search out your class legendary epic item!
- No Pay2Win features or mechanics, only limited paid cosmetic and quality of life upgrades used to support further development
Explore the introduction to the world of Sojo. You are a new recruit in The Guild, sent on your first assignment to the location only known as the Isle. Work your way through the main and side quests on the island to face a powerful and dangerous foe residing deep within a perilous dungeon that can only be overcome with the help of friends. Players will need to expand their mind and skill to overcome The Isle and utilize all the game has to offer to be successful.
Sojo is maintained and developed by a single developer, Bago @ bagoDev LLC

Why is Gambal so cool?
...because he did the store and concept art for this game and is a very talented artist! Contact him via our official discord for more info.