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SodaCity

SodaCity is an action, fast paced game, with hybrid beat/shoot ‘em up gameplay.

Release
December 8, 2015
10 years and 329 days ago
Steam Reviews
Positive16 reviews81.3%
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Game contextLatest: IGF Team
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Notes
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SodaCity and Tochas Studios funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

12 items

About the Game

History

SodaCity is a fictional metropolis where inhabitants are soda cans, dominated by the organized crime, violence and warfare.

You play as Mr. Redd, who’s on a personal vendetta against SodaCity’s organized crime. Mr. Redd is a retired bounty hunter who seeks to avenge his brother’s death, carrying a one-can assault on every single criminal territory until he destroys every one of the city’s bosses.

Features

Experience a modern take on old school game genres:
SodaCity is heavily based on classic beat ‘em ups from the SNES era but the main gameplay mechanic is shooting, so we ended with a shoot ‘em up with the weird, tilted, 2.5D perspective of classic beat ‘em ups.

Try out 38 upgradeable weapons:
Weapons differentiate themselves by their different stats, which are: Damage, Range, Ammo per clip, reload speed, Rate of Fire. We focused on making every weapon type relevant for different situations.

Fight your way across 18 levels in 6 different zones:
As you progress through the game, you will dismantle parts of the main crime organization. The difficulty progresses as more “intelligent” and “emotionally” stable enemies appear with more powerful weapons.

Overcome 7 boss battles:
Each boss is the leader of an specific crime group. In order to clear a zone you need to beat the corresponding boss.
Boss fights operate as separate levels. Each boss have unique attacks that offer a different type of challenge.

Bullet Time!
Each kill has a small probability of activating the bullet time effect, in which time slows down but the player gets to move faster than the enemies, offering an advantage for a limited time. It’s possible to add time by increasing the combo meter.

Full controller support:
Because the amount of challenge and the comfort that a controller provides, we recommend to play SodaCity with controller.
On PC the game was developed and tested using a wired Xbox360 gamepad controller.
On Mac the game was developed and tested using a PS3 gamepad controller.

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