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SnL header art

SnL

The essence of the game is very simple and understandable even to younger children.

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Developer
Publisher
Release
September 5, 2019
6 years and 332 days ago
Steam Reviews
4 user reviews4 reviews25.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed SnL?Developer scaleThe operating scale of the game's developer.
Search Google: Who published SnL?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is SnL self-published or published by DIG Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SnL and DIG Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for SnL and DIG Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of SnL?Release statusWhether and how the game has been released.

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About the Game

The essence of the game is very simple and understandable even to younger children (despite the fact that adults play this game with great interest !!).

Players take turns to roll a die and move to a certain number of cells. Some cells in the field are ordinary, cells with stairs and snakes move the player’s chip to another cell. The player who first got to the finish line wins.

Before the start of the game, chips are placed in front of the playing field. The sequence of the move is determined by lot. Then the players take turns to roll the die and, according to the numbers that have been dropped, move their chips to the appropriate number of cells on the field. The goal of the game is to get to the finish line first - cells with number 100.

If a chip has stopped on a cell with a ladder (green), the player moves the chip up to the end of the ladder. If the chip stopped at the cell with the head of the snake (red) - the chip goes down to the very tip of the tail.