indiegame.fan
Snails & Potions header art

Snails & Potions

Dive into Snails & Potions, a fun-filled party game where you race snails against another player! Use your quick wit to brew potions that boost your snail or sabotage your rival's. There are no rules, just a rush to the finish line!

Steam Page
Release
November 11, 2025
264 days ago
Steam Reviews
4 user reviews4 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Snails & Potions?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Snails & Potions?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Snails & Potions self-published or published by Hogeschool West-Vlaanderen?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Snails & Potions and Hogeschool West-Vlaanderen funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Snails & Potions and Tijl Gommers and Adriaan Musschoot and Senne Bovee and Ward Vervoort and Luca Zulianello?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Snails & Potions?Release statusWhether and how the game has been released.

Media

11 items

About the Game

Snails & Potions is a fast paced party game, where you and one friend are tasked with getting your respective snail to the finish line. Forage items from around the map to brew potions. You can then use these potions to boost your snail, or perhaps sabotage your opponents snail. There are no rules, so employ whatever tactic you think will help you win.

This game was made by a team of 5 students during the course "Game Projects" in the bachelor program Digital Arts and Entertainment at Hogeschool West-Vlaanderen in Belgium.