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Smoky Sails

Become infamous across the seas. Fight naval battles, sell your loot, upgrade your ship, and hunt for treasure among uncharted islands. A short, handcrafted pirate adventure made by a solo developer.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Aug 12, 2026Developer scaleThe operating scale of the game's developer.
Updated: Aug 12, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Aug 12, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Smoky Sails and Studio Inkyfox funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Smoky Sails and Studio Inkyfox?Creative controlWho appears to retain creative control of the game.
Updated: Aug 12, 2026Release statusWhether and how the game has been released.

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About the Game

Ahoy! 👋

I'm Jonas, and I made Smoky Sails - because building a pirate game seemed slightly more reasonable than buying an actual ship.

Fight simple arcade-style naval battles, collect loot, and sell it back at port. Spend your gold on better cannons, a sturdier hull, and more cargo space, then sail into increasingly dangerous waters and build your infamy.

Between battles, search the islands for buried treasure, shipwrecks, and other strange discoveries. There is no giant open world, no complicated crew management, and no need to understand actual sailing.

Smoky Sails is a short, handcrafted pirate adventure about cannons, treasure, and making increasingly poor decisions at sea.

Warning: may cause an irrational desire to own a parrot.

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