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Smerk: Wacky Autobattles header art

Smerk: Wacky Autobattles

A deckbuilding roguelike autobattler of chaotic combos, watching numbers go up and breaking the game.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Smerk: Wacky Autobattles self-published or published by lup?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Smerk: Wacky Autobattles and lup funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Smerk: Wacky Autobattles and zup?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Smerk is a deckbuilding roguelike autobattler where you build a team of friends who interact with each other to generate big numbers.

WORK

Unlike real life, the workday runs automatically. Each friend in your deck activates every few seconds to generate happiness and trigger their unique ability.

MANAGE

After each workday, you earn coins that can be spent to improve your deck: hiring stronger friends, modifying them with tarot cards, discovering powerful relics, or training to level up.

Beware of overtime! Forcing your friends to work past office hours is painful.

Endure 15 days of work to win!

FEATURES:

• Over 150 friends and relics with powerful synergy effects

• 20 tarot cards to modify, twist, and corrupt your friends

• 5 or more managers that change how you play

• 5 or more levels of difficulty