
Slow Roads
Zone out on an endless drive through infinite scenic landscapes. Generate a unique world, set the weather to suit your mood, and just drive...
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25 itemsAbout the Game
Slow Roads is a casual driving game designed to capture the zen-like feeling of a peaceful drive along a scenic road. Zone out as you coast through infinite, procedurally-generated landscapes, with configurable locations, road styles, seasons, weather, and vehicles. Generate a unique world, set the weather to suit your mood, throw on some music, and just drive.
Endless driving zen

Simply chase the horizon through endless, ever-unique landscapes, with no objectives, challenges, or distractions. Disconnect from stress while you roll through valleys, fields, forests, and coastlines at your own pace.
Infinitely-generated scenic roads

A novel procedural engine generates the landscapes and roads organically, meaning every road you generate is unique and non-repeating. Choose between gentle bends or winding corners, and between paved or off-road surfaces. World generation is seeded, allowing you to revisit your favourite roads.
Settings for location, seasons, weathers, and time-of-day

Select a location and instantly switch between weather styles and time-of-day to suit your mood. Roll through the hills of the Peak District, skim along the California coast, or head Off-World if you really need an escape.
Vehicle customisation and tuning

Choose from a selection of vehicles and optionally customise their style and tuning, with controls over colours, wheels, plates, engines, handling, and more. Vehicles can be electric or combustion-engined, with the latter having options for manual or automatic transmission.
Casual or sim-style driving

Configure the gameplay to your own comforts with controls for steer assist, camera pose, optional traffic, and more. You can even let the car drive for you, with options for automatic steering, automatic speed control, or full autodrive. The cockpit view can be configured for sim-style driving, with support for controllers and wheels*
*Please note that force feedback is not currently supported by the engine, but may be possible in the near future. It's recommended that you verify your device's compatibility in the demo to avoid disappointment.
Just drive...

Slow Roads is designed for minimalist gameplay and engineered for expansive landscapes. The engine is hyper-optimised for endless casual driving - not for crashes, stunts, or high-stakes racing. Stay on the road, slow down a little, and appreciate the peaceful simplicity of just seeing what's around the next corner. But, if you want to cruise at 300kph, or rally on some winding mountain trails, nobody will stop you - there's still a kind of zen in that.
Steam-exclusive features
If you've played the web version, you may wonder what's going to be different on Steam. In the full game you'll find dozens of exclusive upgrades and features, including:
Extra locations, starting with the new California coast
New road styles, including off-road trails
Vehicle customisation, both for style and physics tuning
Combustion engines and manual transmissions
Configurable traffic modes
Improved scenery details and high-definition assets
A music interface for playing from local files or public radio stations
Improved controller support
Profiles for saving your progress and settings
Expanded settings for gameplay and graphics
Achievements and mementos from your travels
Lastly, buying on Steam enables the web version to remain free and ad-free for everybody. Since initial release in 2022, the web version has never featured ads, microtransactions, or paywalls. It will remain this way and will continue to receive small updates into the future, though will represent a more minimal experience of the game.
Try the demo!

The demo gives a short sample of the main features in the game, and is the best way to test gameplay and compatibility. Some features are locked or limited in the demo, but all will be instantly available in the full game.
Post-launch roadmap

Slow Roads is a living project, with active development of extra locations, features, and vehicles continuing beyond initial release. Goals for future updates include:
Rain, dynamic weather effects, and a day/night cycle
New locations set elsewhere in the world
Enhanced environmental detail
A world editor allowing you to alter parameters and generate custom locations
These are intended to be free updates to the core game, added after the initial version 1 release. There are currently no plans to gate future features behind DLCs.
Human-made over 5 years

Slow Roads has been a labour of love since the start of the project in 2021, built with a decade of experience in 3D graphics and creative software development. No AI has been used to generate any code or content in or about the game, and never will be. This is a solo-developed project that is deeply personal to me, and I take care over every detail. Textures are hand-drawn, sounds are recorded locally, and all systems are designed and engineered specifically for the unique context of the game. It's my belief that AI should never replace this kind of creative endeavour.
Please note that procedural generation is not a form of generative AI; the procedures involved in generating the world are mathematical functions that have been derived and defined by hand, with direct creative intent.