indiegame.fan
SlimeSlider header art

SlimeSlider

SlimeSlider is a puzzle game about navigating levels by pushing boxes. In each level, you must push boxes in order to overcome (or take advantage of) your tendency to slide in order to direct the blob to the exit portal.

Steam Page
Developer
Publisher
Release
July 17, 2026
15 days ago
Steam Reviews
1 user reviews1 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed SlimeSlider?Developer scaleThe operating scale of the game's developer.
Search Google: Who published SlimeSlider?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is SlimeSlider self-published or published by mathgolfer?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is SlimeSlider and mathgolfer funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for SlimeSlider and mathgolfer?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of SlimeSlider?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Moving is easy. Stopping is not.

Slime Slider is a movement-centered puzzle game where a simple movement mechanic can be your biggest challenge. Guide your blob to the ending portal, but remember, once you start moving, you can't easily stop!

Are walls obstacles or the perfect way to stop yourself and turn? Are open spaces areas where you can't turn or areas that can be traversed quickly? Set up boxes to slide through puzzles and get to the end!

Key gameplay features

  • 250 distinct, hand-crafted levels, each introducing new ideas that will test your understanding of the mechanics across many different complex conundrums.

  • Master the movement system by moving boxes to create paths, avoid hazards, and slide past obstacles to get to the goal.

  • Use the interactions between objects to build complex contraptions to manipulate object, remotely hit switches, or help slide yourself to new areas.

Many new mechanics to discover

Each world introduces one or more new mechanics. There are no filler levels here. Each level either introduces a new concept or iterates on those concepts to create novel solutions. How can you use your tools to accomplish new tasks? How can hazards be used to help you? You can just play through the main worlds or try to complete all 250 levels. There is plenty of challenge and depth for those who seek it out!