
SLIDE: platformer
SLIDE: platformer is a hardcore game with an unorthodox control scheme. It will make you think. It might make you cry. It will test your platforming skills to the limit!
Developer
Publisher
Release
July 16, 2015
11 years and 19 days ago
Steam Reviews
6 user reviews6 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
In some platformers you die a lot. Not because you are being killed by things you could not possibly know - you perfectly know what's what but you still can't pull off the moves. In some platformers you spend 10 minutes on a level that can be passed in under 15 seconds.
You might look at SLIDE's footage and think that it's an easy game. But you would be wrong.
SLIDE is a hardcore 2d platformer where you run, jump and (often) die. No enemies, no blowing stuff up.
What makes this game stand out - for better or worse - is a system of contextual jumps which allows to perform dozens of jumps simply by combining direction keys with the "jump". You can even jump down.
This feature not only makes for a unique paltforming experience but also adds a puzzle element where you need to figure out what jumps are available to you and which ones to perform in certain situations.
You might look at SLIDE's footage and think that it's an easy game. But you would be wrong.
SLIDE is a hardcore 2d platformer where you run, jump and (often) die. No enemies, no blowing stuff up.
What makes this game stand out - for better or worse - is a system of contextual jumps which allows to perform dozens of jumps simply by combining direction keys with the "jump". You can even jump down.
This feature not only makes for a unique paltforming experience but also adds a puzzle element where you need to figure out what jumps are available to you and which ones to perform in certain situations.