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Slicer

A VR take on a bullet hell. Dodge incoming bullets or block them with a sword to earn points

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Slicer?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Slicer?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Slicer self-published or published by Rad Newt?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Slicer and Rad Newt funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Slicer and Rad Newt?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Slicer?Release statusWhether and how the game has been released.

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About the Game

A VR take on a bullet hell/ bullet doge game.

Still Very early in development
Please send all feedback to the discord

Modes

There is 4 modes planned but only one currently working

Working Mode:
  • Random mode - For training your reaction times and use of peripheral vision.
  • Music mode - Cut and doge bullets in time with music (WORKING BUT STILL IN TESTING).
Planned Modes:
  • Pattern mode - For practicing patterns and sequences with fast firing guns.
  • Versus mode - Go head to head with others and see who is best