
Slam
Control gravity and negotiate your way through a series of increasingly difficult puzzles!
Developer
Publisher
Release
July 11, 2016
10 years and 23 days ago
Steam Reviews
Mostly Positive18 reviews77.8%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Control gravity and negotiate your way through a series of increasingly difficult puzzles!
Now with optional VR support for the HTC Vive!
In Slam, you control only one thing - gravity. All you have to do is get the glowing energy crate to the goal - simple enough, until we throw in barrels, sliders, switches, magnets, teleporters and a whole host of other mechanics that turn difficult puzzles into near-impossible ones.
Take on the challenge of solving over 50 levels - and once you've solved them, try the tougher challenge of solving them in the smallest number of moves.
If you have a HTC Vive, Slam is also playable in VR - walk around the puzzles to try and understand them better, or for a fun new perspective, use the - and = keys to make yourself bigger or smaller.
Now with optional VR support for the HTC Vive!
In Slam, you control only one thing - gravity. All you have to do is get the glowing energy crate to the goal - simple enough, until we throw in barrels, sliders, switches, magnets, teleporters and a whole host of other mechanics that turn difficult puzzles into near-impossible ones.
Take on the challenge of solving over 50 levels - and once you've solved them, try the tougher challenge of solving them in the smallest number of moves.
If you have a HTC Vive, Slam is also playable in VR - walk around the puzzles to try and understand them better, or for a fun new perspective, use the - and = keys to make yourself bigger or smaller.