indiegame.fan
Skyvern header art

Skyvern

Rocket-lance your way through a high-speed action platformer where every second counts. You have 60 minutes to save a magicpunk kingdom—no pause, no mercy. Explore, fight, and choose your path to one of many endings before time runs out.

Steam Page
Developer
Publisher
Unknown
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Skyvern?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Skyvern?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Skyvern self-published or published by Lion Core?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Skyvern and Lion Core funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Skyvern and Lion Core?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Skyvern?Release statusWhether and how the game has been released.

Media

6 items

About the Game

⏳ 60 Minutes. One Shot. Soar or Fall.

Skyvern is a high-speed action platformer with roguelike elements, set in a soaring magicpunk fantasy world. Wielding a rocket lance, you’ll dive, dash, and detonate through deadly stages—chasing one of multiple endings before the clock runs out. Each run lasts a maximum of 60 real-time minutes. No pause. No rewind. Just pure momentum.

🚀 Rocket-Fueled Combat

Master the rocket lance, a brutal mobility-based weapon that launches you across the skies and into enemies. Inspired by high-impact aerial moves, the lance is both your traversal tool and your blade.

⏱️ Race the Clock

You have exactly 60 minutes per run to complete the game. Time doesn’t stop—not in menus, not in cutscenes. Whether you sprint through stages or explore every hidden corner, the clock is always ticking.

🛡️ Choose Your Approach

  • Rush through with perfect dodges, critical strikes, and flawless boss takedowns.

  • Explore carefully, discovering power-ups and secrets to build strength before the final battle.

  • Your choices and time remaining shape the ending you’ll earn.

🌌 A Kingdom in Freefall

The magicpunk realm of Regalias is under siege. A massive sky tower descends from the clouds, threatening to crush the capital. As Silver Lumina, elite knight of the Skyvern Corps, you have just one hour to stop it. Multiple endings await, depending on your actions and the time you have left.

🔑 Key Features

  • Rocket Lance Gameplay – Soar, slam, and slice with explosive movement-based combat.

  • High-Speed Platforming – Fast-paced, precision-focused level design.

  • Light Roguelike Structure – One-hour runs with secrets, upgrades, and branching outcomes.

  • Multiple Endings – Shape the story based on your performance and discoveries.

No Pause. No Mercy. – The game plays in real time. Your only enemy is the clock.