indiegame.fan
Skylight Racer header art

Skylight Racer

Skylight Racer is a flight based racing game, featuring customizable spaceships. Players must fly through a set of goal rings while avoiding asteroids and other player’s ships, trying to get the fastest completion time.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Skylight Racer?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Skylight Racer?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Skylight Racer self-published or published by I.E.D. Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Skylight Racer and I.E.D. Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Skylight Racer and Daniel Molnar and Samuel Marich and Sean Hill?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Skylight Racer?Release statusWhether and how the game has been released.

Media

10 items

About the Game

Skylight Racer is a flight based racing game, featuring customizable spaceships. Players must fly through a set of goal rings while avoiding asteroids and other player’s ships, trying to get the fastest completion time.

A small racing game, you can race through three different levels: Flush, Slalom, and The Drop, changing out your ship’s thrusters, engines, and hull in order to get the best performance. Connect with other players in order to race against them! Movement is momentum based, requiring players to account for their previous thrust in order to achieve the quickest routes.