
SKYGUARD
Hordes of robot marauders have been attacking airships en route to the city. Join the SKYGUARD and shoot bots, buy guns, and fly your way to victory (and a paycheck) in this action-packed, couch co-op, third-person shooter.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | BYU Center for Animation meets the large-publisher game and partner thresholds. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | BYU Center for Animation is listed as a separate publisher for this release. |
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9 itemsAbout the Game
Hordes of robots have been attacking airships en route to the city!
Join the SKYGUARD and shoot bots, buy guns, and fly your way to victory (and a paycheck) in this action-packed, couch co-op, third-person shooter. Xbox controllers required.
Skyguard Mercenary Co.
Armed with nothing but guns and attitude, play as a team of up to 4-players or strike it solo as you defend against waves of robots bent on grounding the fleet of airships you've been hired to protect. Glide from ship to ship to keep up with the robots' onslaught, and find some pocket change to spend at the gun upgrade shop while you do!
Shoot with style
Upgrade your gun with a variety of barrel and ammo types to really start bringing the firepower in your own, unique way.
A BYU Center for Animation Student Project
This project was planned, designed, and developed by a team of undergraduate students over the course of a year as a capstone, senior project for the BYU Center for Animation. We are extremely proud of the what we have accomplished during that time. With that said, you will probably encounter bugs and other issues during your gameplay experience that reflect both our experience (or lack thereof) and our tight development cycle. Many of us are moving on to jobs or graduate school, meaning updates post-release are very unlikely. Regardless, we appreciate your time and feedback, and hope you enjoy your time with SKYGUARD!