indiegame.fan
Sky Homestead header art

Sky Homestead

Sky Homestead is a cozy farming and automation game set on floating islands. Rebuild a shattered sky-kingdom: raise crops, chain machines into production lines, hire a crew who work while you explore, and sail cargo balloons between the isles you bring back to life.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Sky Homestead?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Sky Homestead?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Sky Homestead self-published or published by MrBongoBong?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Sky Homestead and MrBongoBong funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Sky Homestead and MrBongoBong?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Sky Homestead?Release statusWhether and how the game has been released.

Media

9 items

About the Game

Sky Homestead is a cozy farming and automation game set on a chain of floating islands.

Three hundred years ago the Skychain shattered. The bridges fell, the beacons went dark, and the islands drifted apart. Someone has left you a letter, a rickety cottage on the last lit isle, and a very old to-do list.

Farm the floating fields

Till, plant, water, harvest. Fifteen crops, from honest pumpkins to crystalbuds that only grow where the Hum runs strong — the current of crystal energy that once held the Skychain together.

Automate the cozy way

Chop the wood yourself, or build a line that does it while you're somewhere else. Over 35 machines — furnaces, crafters, smelteries, mills — chain into production lines, fed by haulers and powered by the Hum. Start with one furnace. End with an island that runs itself.

A crew with names

Pip the Lumberjack. Tansy the Farmer. Hire helpers who arrive with their own tools, pay them in gold and hot meals, and watch them walk home to their cottages at dusk. They keep working whether you're watching or not.

Rebuild the Skychain

Multiple hand-built islands, each holding ruins that remember what they were. Fund the Restoration Board, watch bridges rebuild themselves plank by plank, and meet the villagers who come home when the lights come back on. Over 100 objectives across roughly 30 hours.

Sail the sky

Chart routes for cargo balloons hauling bulk freight between islands, and send nimble drones point-to-point. A frozen crest, a witchwood, a volcanic forge-isle — each with its own economy to wake up.

Delve when you dare

Beneath the oldest island lies the Deep Barrow: procedurally generated, unlit, and full of things that were left down there for a reason. Bring a sword, bring a lantern, come home with soul crystals. Or don't go at all — the farm doesn't mind.

A note from the one-person crew

Sky Homestead is made by a single developer. Everything you see here — screenshots, trailer, all of it — is the game as it stands today, and it will keep getting better right up to launch and beyond. If these little islands speak to you, a wishlist genuinely moves the needle for a solo project.