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Skullhunter A Worm's Tale

In a post apocalyptic future where 13G cell towers have spoiled Earth with their radiation, a worm wakes you, begging you to help him get back his family… and YOUR SKULL! In this boss-battling adventure you are a headless skeleton fighting for your bones so that you can once again rest in peace!

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Developer
Release
December 16, 2024
1 year and 229 days ago
Steam Reviews
Positive14 reviews100.0%

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Search Google: Who controls the creative direction and IP for Skullhunter A Worm's Tale and Oliver Arett?Creative controlWho appears to retain creative control of the game.
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About the Game

Skullhunter is about a skeleton’s journey to retrieve his skull, and help Wally the Worm get his family back, who was living in his skull until they were kidnapped.

You control the skeleton as he rebuilds his body with weaponized limbs and powerful skulls. More powerful weaponry often requires the completion of side quests, from a multitude of NPCs, to acquire items. Skulls are gotten by hunting the very powerful bosses, and after defeating them, you can wear their heads as your own! These give you a multitude of unique powers, changing your playstyle and helping you beat the 13 unique bosses (including 4 mini-bosses), each with their own unique theme song!

Keyboard controls: wasd/arrow keys to move, e to access equipment, left mouse button to select and attack, and b to advance text.

X box controls: left stick to move, right stick to aim and move selection, rb to select and attack, b to advance text, and start to access equipment. 

This game includes a strategic feature of tombstones, which manipulate combat, and also hold any skulls you may have lost on your journey. Each time you die, you leave behind a wall of a tombstone that only you can destroy!

Choose your mode of playing out of: fontanelle, normal, radiation +, zero cell, and Super Baby Playtime Mode!!!!! The recommended mode for a first time player with lower top down adventure fighting experience is fontanelle, where you can get hit one extra time. For experienced players, normal mode is a good introduction into the merciless game. Radiation + mode gives certain creatures improved attacks, leading to more intense situations, and Zero Cell mode destroys some of the Cell Towers, areas that Wally can bring you back to respawn. These two modes are good for a second run through the game if you are looking for a challenge (but if you can handle them, all modes are unlocked to begin the game). Super Baby Playtime mode is good for… well, babies of course! (or people who have never played a fast-paced video game before.) You can always change the mode when continuing after closing the game, so don’t feel stuck to one mode!

(Good luck!!!!!!!!!!!!!!!!!)

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