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Skill Order

A roguelike autobattler with tactical stance and target control. Draft heroes, build skill chains, and fight to the heart of the dungeon in Skill Order.

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Search Google: Who developed Skill Order?Developer scaleThe operating scale of the game's developer.
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Media

6 items

About the Game

Heroes

Assemble a party of five heroes through a strategic roguelike autobattler built around skill rotations and stance control.

Combat

Each stance has a rotation of skills which heroes will attempt to use on their turn.

You drive heroes during combat by switching stances and attack and support targets.

Pause and reassess when needed.

Progression

After each battle, choose one of three offered skills to add to a hero’s rotation.

Each new skill shapes the direction of your strategy.

Classes and Stances

The game features 10 distinct classes, each built around 4 stances.

Each class includes several distinct heroes defined by unique combinations of 3 class stances.

Stances define broad roles built on shared core mechanics, shaped by your skill choices.